- Release Date: 1996
- Platform(s): MS-DOS, Windows, PlayStation
- Developer: Westwood Studios
- Genre: Strategy
Real-time strategy games tend to be fairly serious sorts of experiences. They're about war, for one thing, which is already serious enough, and they're generally enormously taxing and demanding, requiring players to take in an entire battlefield's worth of information, to isolate threats very quickly, and react to devastating changes on the fly.
Command & Conquer: Red Alert features some hectic conflicts |
That said, despite the wobblier sets and campier acting, Red Alert remains serious about being a game. Factions and units are well balanced, maps are clean tactical spaces, and the user interface sets the genre's standard. With the series getting loopier and loopier with every installment -- the Russian shock trooper in hot pants -- Red Alert remains a necessary antidote to the glum world conflicts of the main Command & Conquer plotline, providing an explosion of colour in a heavily cratered landscape.
1 memories:
Red Alert, I spend so many hours on this game. I remember i had to open my pc case (for a first time in my life) because my CD drive wasn't working. I woudn't do that normally, but I wanted to play so much..:D
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