In today's flashy, business-minded world, the people in charge of game advertising are creatively stuck-in-a-rut; they have to worry about unimportant things like 'making a game look good' and 'being in good taste'.
But in the 'all or nothing' days of the 80s and 90s, designers and advertising execs were true artists. They were responsible for game ads that were so beautiful, so enchanting and so magnificent, that they could make the majestic supermodel/author Fabio disgusted by his own immaculate reflection.
So join us for an edition of Totally Radical Video Game Ads, where we'll gaze in amazement at some incredible (in the good and bad sense) game ads and art from yesteryear.
I'm trying to figure out what this view of an excited dude's nasal cavity has to do with Star Wars. Is he the final boss? Does Luke have to force-guide some missiles all up in there?
It's official - Nintendo endorses criminal behaviour. Running and jumping while stabbing and looting? All in a day's work. Now with Nintendo's official golden seal of quality!
Only you can save Maria - at 126 beats per minute. No wonder Dom failed to save Maria in Gears of War 2, he forgot to bring some funky house music to put her back in the dancing mood.
Source: IGN Australia








